Sunday, October 14, 2007

The First Freedomware Game Fest!

The Freedomware Game Fest is coming up! Its purpose is to promote gaming on non-proprietary software and on operating systems such as GNU/Linux, and *BSD.
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It is a gaming tournament involving a number of great quality Freedomware Games such as Nexuiz, OpenArena, Tremulous, BZFlag, Battle for Wesnoth and Armagetron Advanced and perhaps even more, which through competitive matches celebrates the growing world of Freedomware Gaming, especially on platforms usually perceived as gaming deprived, like GNU/Linux. This deprivation is a MYTH! And this festival is here to prove it!

Freedomware crushes all borders, being truly cross platform and empowering.

What is Freedomware?

It is a nice new buzzword that refers to software and hardware that is free as in freedom to legally use, share, modify and copy as you wish. Freedomware games are therefore games that are not only free of charge, but free as in these freedoms, and hence usually cross platform, of great quality due to collaborative efforts and.. well.. as you will see in this tournament, very very fun! Sign up for the game fest now!

Whether you are going to be participating in this years Freedomware Game Fest or not show your support by adding a badge to your website or blog!

3 comments:

Anonymous said...

Saying Linux game deprivation is a myth is a bit rich based on those games.

I love Linux and FOSS. I also love games. No serious gamer can expect to play only FOSS games, they are years behind the competition in terms of technology and the few single player games there are have either nonexistent or terrible stories.

Sadly I think proprietary games such as Defcon and UT2004 are far better than their FOSS counterparts and I think this is because the way games are developed needs a more dedicated approach which can't be e.g. forked or seen before release. Even free products like mods always tend to use a closed rather than open model for development.

Food for thought!

Theobroma said...

Hey Mike,

I wonder if there is a way to improve the situation. It seems like games are a "here we are now entertain us" types of products. I wonder if a FOSS development model or a variation of it could actually benefit the development of various games closed source or not? Or if this is just the way it is and it will never change?

The other thing that comes to mind is the Orange project. Who would have ever thought that a movie of any kind could be created using the FOSS model?

No matter what the answers may be we have both achieved our goal here so far. We are thinking about and discussing something that yesterday we were not. :)

Anonymous said...

Over 100+ free open source games.

http://fossgamer.110mb.com/index.html